![]() ![]() This includes your Rider, too, who fights alongside your Monstie of choice and has armor and weapons to craft and equip. Riders primarily befriend monsters (though they still make them into pants out of necessity, too), resulting in a party-building mechanic with somewhat similar to Pokemon, where each Monstie (monsters that are your besties, of course) has different stats, elemental strengths and weaknesses, and skills. It translates the classic Monster Hunter formula well, except instead of being a Hunter you’re placed into the role of a Rider. Like its predecessor, it swaps real-time combat for turn-based battles, deep customization systems, a copious amount of side tasks, and a heartfelt story.
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